E4Citizens is an interactive and engaging serious game developed by the Energy Living Lab Association, designed to encourage citizen innovation in response to the challenges of the energy and ecological transition. Through a fun, card-based approach, it invites participants of all ages and backgrounds to explore together and propose creative solutions. The workshop creates an inclusive and dynamic space where diverse perspectives come together to reimagine how we live, consume, and interact in transitioning territories.
At the heart of E4Citizens is Energypolis, a modular representation of an imaginary city, integrating various elements of urban infrastructure related to sustainability issues. Participants take on a challenge within a limited time frame, combining three key elements—Action + Actor + Domain—to generate innovative ideas and solutions. By combining ideation techniques and systems thinking, the game encourages participants to consider not only the challenges, but also the stakeholders involved and the resources needed for implementation.
Beyond ideation, E4Citizens is part of a structured co-creation process, guiding participants from abstract ideas to concrete action plans. The workshop allows them to refine their proposals collaboratively, define achievable steps, and explore concrete applications for their solutions. Rooted in the values of co-creation, active participation, openness, and transdisciplinary collaboration, E4Citizens is an adaptable and accessible tool that can be customized for different audiences and themes.
E4Mobility
E4Sports
E4Energy
E4Climat
E4Seniors
Example for a standard 2-hour workshop
The workshop structure is modular and can be adapted as needed.
Duration: 2h to 4h depending on the format
Participants: 6 to 12 persons per game
Format: In person or digital
Target audience: Local authorities, schools, associations, businesses, municipalities
Material: Card game, facilitation tools
Languages: French / English / German
Budget: from CHF 1350.-
Budget: upon request
Become autonomous in facilitating the game within your organisation
Budget: upon request of an offer
Creation of customised versions of the game according to the desired theme
Budget: upon request for quotation
You can purchase a full game kit including:
A box with reusable materials
A printed facilitator guide
They trusted us
• Swiss Confederation – Climate & Energy Workshop (Sion), 2024
• AES – Electricity Companies Seminar (Montreux), 2022
• ISAGA – International Serious Games Conference (Stuttgart, Nantes), 2023 and 2025
• ENoLL – Open Living Lab Days (Turin), 2022
• Primetechnologies – Annual Meeting Workshop, 2022
• Meso, Innovation Booster Future Urban Society – SHIFT event Vaud, 2025
and many others…
Started in 2018 as a research project by Joëlle Mastelic, the E4Citizens was developed in 2022 by Anastasia Ponomareva, Laura Minisini.
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